The Kerryn Jamieson Golf Junior Improvement System
We created the hat system to give both our juniors and their
parents a clear path to improvement like in martial arts. The hat system is
based on having our juniors focus on the parts of the game they can master at
their age & strength level. All players start at a Red Hat level which is
based on scoring from 90 meters and in from the hole. This is the most critical
part of the game and what juniors can master and play to at a level far beyond
the age and strength level. They are unable to hit the ball 200 meters
physically but they can play to the equivalent level in their chipping and
putting. If we want our juniors to love the game, they have to be able to see
improvement, have success, and be on a path to mastery.
Junior Developmental Tour
For a junior to advance in our hat system, he or she has to play
in our Junior Developmental Tour where they play 9 or 7 holes with their
teammates on a Saturday or Sunday afternoon with a parent or grandparent
caddying. This gives them the opportunity to compete which unfortunately in the
past was not an option for beginning golfers. Unlike other sports where you
play matches, games, or scrummages right away (baseball, football etc), golf
has been set up that you only play tournaments when you are a “good
golfer." Well how are you meant to get good if you can’t play tournaments?
This is why we created a junior tour where our players can learn how to play
the game with their friends with very little pressure on a course they can
succeed with lots of fun and prizes.
The WRG Hat System
As your child advances through the WRG Hat system, they advance
in our programming and receive additional coaching time, skill development, and
mentoring.
Junior
Tour Philosophy
At Kerryn Jamieson Golf our goal is to give juniors the
coaching, instruction, and positive support needed to improve their games and
grow as individuals. We believe that golf gives juniors of all ages and skill
levels the opportunity to learn valuable life skills and build character. We
also believe that golf is learned from the green backward, not from the tee box
forward. That is why we have developed a comprehensive testing system that
teaches kids how to score first and hit for distance second.
The driving force behind this addition besides having fun and
giving our players the opportunity for increased competition is to embrace the
philosophy at Kerryn Jamieson Golf and give each player incentive to apply the
following to their game:
·Purposeful Practice
·Practicing outside of class
·Score lower to graduate to
the next set of tees to get higher points
·Understanding how to score –
golf is learned from the green back
·Distance doesn’t matter
·Course and game management
Junior
Tour Description
The juniors play from a specific distance based on skill level
and past tournament scores. There is a progression that they will go through to
designate what set of tee markers they play from. In order to graduate to the
next set of tees, they must shoot the required score:
The tournaments will be held once a month at the location and
juniors from all age levels can participate. They will be paired with others
playing from the same set of tee markers with the maximum score of 8 for any
given hole. The parents are able to caddy for the junior until they are playing
from the red tees.
The Junior Tour Series will take place throughout the year
during each of our Junior Tour tournaments. This is a yearlong points series
that is structured similar to that of the FedEx Cup on the PGA Tour. Points are
accumulated from each tournament for each age division along with an overall
winner. This addition to the tournaments will show the juniors that getting out
and playing in as many tournaments as possible along with improving their games
by graduating to new tees are keys to achieving their golfing goals.
Kerryn Jamieson Golf
Junior Golf Tour
Our goal here is to provide a safe and fun environment where
each player can learn what competition is all about and how they can utilize
the information that we cover in class – from the First Tee Core Values and
Life Skills to all of their golf instruction.
Here is what we ask of you:
1) Be supportive of your
player and all others. We are all out here to learn and to have fun. Winning is
not the end game.
2) Please check in at the
registration table on the first tee at least 45 minutes before your scheduled
tee time. This will allow 5 minutes for registration (please let us know what
they would like to eat – either a Hot Dog, Hamburger or Cheese burger), 10-15
minutes for hitting, 10-15 minutes for putting and chipping and 5-10 minutes to
get to the tee box. Range balls will be provided on the driving range once you
have signed in.
3) We
encourage you to walk along or caddie with your player and is required for all
players 10 and under. However, once a player reaches the Jr. Tee’s they are not
allowed a caddie. Caddies are allowed to help the players line up shots and
with club selection but please do this in a way that it does not slow down the
pace of play. Also, please review marking the ball, repairing ball marks,
replacing divots, raking bunkers, and talk with them about etiquette (not
walking in other players lines on the greens and such. We cover these topics
constantly in class but it is always helpful to go over it). Also, after the
round, each player should remove their hats and sunglasses and shake hands with
all group members and caddies. It is required that either caddies or players
have a ball mark repair tool, a ball mark, and a couple of extra tees in their
pockets at all times. This ensures that the player is ready to hit when it is
their turn. Please play READY GOLF!
4)**PACE OF PLAY** -
We have to be aware that there will be public play on the golf course before
and after us and we have to keep the pace moving. We need to play in 2 hours –
2:15.I f a group has fallen behind they will be asked to speed up and
ultimately to pick up and move forward. If this happens they will receive an
“8” for the hole.
5) For all players, if you
get to 8 shots on a hole, you are required to pick up and proceed to the next
tee box and you will get an “8” for that hole. PLEASE adhere to this as players
that continue to hit shots just slow down the rest of the groups. If
this becomes an issue or a group falls behind, the entire group will be asked
to pick up and move forward to close the gap. Each person in the group will
take an “8” for any missed holes. With this, please play ready golf. As long as
no one is in danger of being hit, please keep hitting. In regards to putting,
please continuously putt out whenever possible while trying to avoid stepping
in other players lines and avoid marking short putts. With the little ones,
most will not be wearing golf shoes so they will not be causing indentations to
others lines. We want them to be aware of the etiquette rules but since they
are so small it is often hard for them to straddle others' putting lines. Do
the best you can to observe the rules but also keep the pace moving forward and
not mark short putts.
6) Each player has been
assigned a colored stake in the fairway or a particular set of tees from where
to tee off. The reason being is that we want the kids to have success and they
need to learn to score from close range. Until they can shoot 39 or under from
their respective tees they should not move back to longer tees. As they grow
and get bigger and stronger and can hit it further, their whole game will be
played from 90 meters and in. If they learn to score from here now it will
serve them so much better than struggling from the back tees. Once a player
reaches the Jr.Tees we require them to shoot 36 or under in order to move back
to the White Tees.
7) We will be awarding prizes
to the defined groups as they come in from the course. This will allow the kids
and families to eat their food, receive their prizes, and then depart the
course without having to wait until all other groups have finished.
8) We will be playing by USGA
rules except where local rules apply. All players will be switching scorecards
within their group and are expected to keep their partner's score as well as
their own score at the bottom of the card. After the round the players need to
go over each hole to make sure the score is accurate and added correctly. Once
this is done both players sign the card verifying the accuracy. Also, on the
first tee box, each player needs to identify their ball and its markings to all
players in the group. If they lose or take that ball out of play they need to
inform the other players of the change. All players need to be prepared to
play. They must have a coin or a round flat object for a ball marker, tees,
balls, and a ball mark repair tool in their pocket.